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I am a Software Engineer and Technical Designer focused on architecting immersive, high-fidelity gameplay systems. My passion for military hardware and tactical simulation drives my technical approach, where I specialize in translating real-world mechanics into performant, data-driven C++ frameworks. I treat game development as an exercise in authentic simulation.

Beyond game development, I enjoy learning about firearms and military vehicles, diving into the details of their functionality and history. In my free time, I participate in airsoft, a hobby that deepens my appreciation for teamwork, strategy, and the thrill of tactical challenges. I also like going to comic conventions and doing cosplay. 

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